Wooden Nickel
Frontier Adventure GameWooden Nickel is an unfinished frontier adventure set in the great, remorseless Old West. In this game, we continued to experiment with storytelling: this time through the lens of an interactive, animated newspaper that responds to your part in its story.
Though the game had to be canceled mid-development, you can download a free demo to play a portion of it.
Roles:
Art, Animation, Game Design, UI Design, Additional Story
In-game map of the town and surrounding area.

The newspaper UI used for navigation.

Dialogue in a narrative scene.


For dialogue-based choices, I designed a slider that maps to the movement of the joystick on a gamepad.

Skull variant of the choice slider.

Ad illustrations animate when highlighted.


Animating the clean but detailed line art style we'd set for the game was a fun challenge.


Icons for player interaction.

Hand-lettered logo for the game.

For our booth at PAX West 2019, I built and wood-burned a weathered town sign.


Jackalope bandanas, featuring art from the game. (Sold out, sorry!)